Suspicious Stowaway // Seafaring Werewolf Tweet NM-Mint, English, limit 22 $0.25 / $0.30 credit Light Play, English, limit 24 $0.23 / $0.28 credit Moderate Play, English, limit 23 $0.20 / $0.24 credit Heavy Play, English, limit 1 $0.15 / $0.18 credit Damaged, English, limit 1 $0.13 / $0.16 credit Buy this product instead Details Color: Blue Card Text: Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) Rarity: R Cost: 1U Pow/Tgh: 1/1 // 2/1 Card Type: Creature - Human Rogue Werewolf // Creature - Werewolf Artist: Jake Murray Name: Suspicious Stowaway // Seafaring Werewolf Finish: Regular Card Number: 080/277 Set Name: Innistrad: Midnight Hunt